摘要
文章研究了休闲方式对主观幸福感的影响,将休闲方式分为三类:社交型休闲、纯耗时型休闲和成就型休闲。理论上,将效用函数作为休闲时间消费与幸福函数之间的桥梁,构造包含休闲方式的幸福函数。文章的主要贡献是在实证分析中,考虑被解释变量幸福感的主观性,可能存在汇报误差,通过引入误分类概率因子的误分类概率模型对可能存在的汇报误差进行检验和校正。实证分析结果显示,通过与有序Probit模型的比较,误差校正是十分必要的,六个误分类概率因子有五个影响显著。在控制其他变量的情况下,通过对误分类概率模型进行最大似然估计,我们发现各类休闲方式对主观幸福感都具有显著影响,其中纯耗时型休闲和成就型休闲对主观幸福感都存在着正向的显著影响,而社交型休闲对主观幸福感存在负向的影响,维护和拓展"朋友圈"可能累人又累心。因此,实现居民幸福,并非盲目地安排闲暇,而应注重休闲方式的理性选择,合理休闲。在有限的闲暇中让各种有效的休闲方式服务于我们的生活,有助于实现每个人心中的幸福梦、中国梦。
This paper mainly studies the relationship between subjective well-being(SWB) and three types of leisure consumption(achievement activities,social activities,time-out activities).The characteristics of achievement activities,are usually competitive,especially in the process of leisure,which can make people feel certain challenge.Its essence is a learning activity.The characteristics of social activities are to have a "circle of friends".The purpose is making friends,especially making friends with the colleagues or peers.Its essence is social.Time-out activities take the characteristic of relaxing.Its essence is pure time consumption.This paper focuses on the topic from both theoretical and empirical perspectives.Usually,SWB is a good proxy for utility.The difference between them is that utility cannot be measured directly,but SWB is a direct measure.So utility function and SWB function have close relationship.In the theoretical part,we establish the relationship between leisure time consumption and SWB(happiness) function based on the utility function.We further construct a happiness function which includes leisure activities.The defined leisure activities are divided into achievement activities,social activities,time-out activities to simplify later analysis.In the empirical part,we set the relationship between leisure activities and utility to be linear.It is a latent variable model.At first,we estimate the model by ordered probit estimation.The data is used based on Chinese General Social Survey(CGSS,2010).This is a nationally representative data.The meaning of leisure for individuals who do not have a job is totally different from the meaning of leisure for individuals who have a job because the unemployed have 24 hours of leisure.So this paper focuses on the sample who are employed.We drop the observations with missing value and also who do not have a job.The remained sample is 5725.One of main contributions in this paper is that we consider possible report error for the dependent variabl
出处
《上海财经大学学报(哲学社会科学版)》
CSSCI
北大核心
2017年第6期46-59,共14页
Journal of Shanghai University of Finance and Economics
基金
国家自然科学基金项目"幸福与收入异质性关系研究--对多元处理变量处理效应的半参数估计"(71301098)
关键词
主观幸福感
成就型休闲
纯耗时型休闲
社交型休闲
误分类概率模型
subjective well-being
achievement leisure
time-out leisure
social leisure
misclassification probability model