摘要
在学生主体多元化以及校园资源丰富、校园平台众多的学习背景下,分析把创客教育引入高校的优势,阐述高校创客空间学习方式的现状,提出基于创客空间深度学习方式的设计思路。针对计算机专业学生项目实训的过程中,设计实训项目在创客空间的有利条件下深度孵化的模型,模型体现拓展高校学习平台的方式多样化,符合创新型学习的特点。
Nowadays,under the backgrounds of learning with diversification of students' subject and rich resources and numerous platforms in campus, analyzes the advantages of the introduction of Maker education into the universities. Beside,expounds the present situation of Maker space deep learning way in the current colleges,which is proposed based on the Maker space design idea of the depth of the ways of learning. In the process of computer professional students' project training,designs depth incubation model with training project in favor-able conditions of Maker space,model reflects the expansion of university learning platform diversification,in line with the characteristics of innovative learning.
出处
《现代计算机》
2017年第7期43-46,共4页
Modern Computer
基金
2016年度江西省高校人文社会科学研究项目(No.JY162028)
宜春市社科规划重点项目(No.YCSKL2016-051)
宜春学院大学生创新训练计划(No.2016057)
关键词
学生主体
创客教育
深度学习
项目实训
Student's Subjectivity
Maker Education
Deep Learning
Project Training