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博弈论与学生心理行为——一个互动性学习视角

Game Theory and Student Psychological Behaviour: An Interactive Learning Perspective
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摘要 博弈论,作为研究决策者间战略互动的数学理论,已广泛应用于多个学科领域。近年来,教育学界开始探索博弈论在解析学生心理行为方面的潜力,特别是在互动性学习环境中。本文旨在探讨博弈论在学生心理行为分析中的应用,通过文献综述和理论分析,深入剖析博弈论如何揭示学生在学习决策中的行为模式和心理动机。基于博弈论的理论架构,本文提出了一种互动性学习模式,旨在促进学生间更有效的合作学习,提升个体学习动机。本研究不仅为教育决策行为分析提供了新的视角,也为设计教学策略提供了理论支持。通过博弈论的应用,我们有望深入理解学生的心理行为,优化教学策略,进而促进学生的全面发展。 Game theory, a mathematical theory used to study strategic interactions between decision-makers, has been widely used in various disciplines. In recent years, the educational community has begun to explore the potential of game theory in analyzing students’ psychological behavior, especially in interactive learning environments. The purpose of this paper is to explore the application of game theory in analyzing students’ psychological behavior and to provide insights into how game theory reveals students’ behavioral patterns and psychological motivations in making learning decisions through literature review and theoretical analysis. Based on the theoretical framework of game theory, this paper proposes an interactive learning model that aims to promote more effective cooperative learning among students and enhance individual learning motivation. This study not only provides a new perspective for analyzing educational decision-making behavior but also provides theoretical support for designing teaching strategies. Through game theory, we are expected to gain a deeper understanding of students’ psychological behavior and optimize teaching strategies, thereby promoting students’ overall development.
作者 唐树江 王丹
出处 《教育进展》 2024年第6期1050-1056,共7页 Advances in Education
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