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儿童编程游戏设计模型与效果验证 被引量:1

The Design Model and Effect Verification of Children’s Programming Games
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摘要 编程游戏作为培养儿童计算思维能力的有效途径已经得到学界和业界的普遍认同,然而,部分游戏的计算思维的培养效果还不理想,亟待科学设计理论的指导。为此,文章首先提出了编程游戏设计框架CPD,然后基于该框架开发了一款游戏软件,最后采用测验、访谈和游戏日志等方法,对游戏实例的学习效果进行评估。文章基于设计原则定制化开发编程游戏,并作为实验干预材料,保证了实验数据能够准确反映设计框架的有效性。实验数据表明,基于“元游戏”“去抽象化”“黑箱化”和“多周目”这四个设计原则开发的编程游戏,能够有效培养玩家的计算思维能力。文章通过研究,期望能够为编程游戏开发实践提供科学理论指导,并为教育游戏设计研究带来方法创新。 As an effective way to cultivate children’s computational thinking ability,programming game has been widely recognized by the academic and the industry.However,the training effect of computational thinking in some games is not ideal,and the guidance of scientific design theory is urgently needed.Therefore,this paper firstly proposed the design framework of programming games,namely,computational problem design(CPD),then developed a game software based on this framework,and finally evaluated the learning effect of game examples using tests,interviews,and game logs.In this paper,customized programming games were developed based on the design principles,and further taken as experimental intervention materials to ensure that the experimental data can accurately reflect the effectiveness of the design framework.The experiment data indicated that programming games based on the four design principles of“meta-game”,“de-abstraction”,“black-box”and“multi-playthrough”could effectively cultivate players’computational thinking ability.Through the research,this paper was expected to provide scientific theoretical guidance for programming games development practice and bring method innovation for educational game design research.
作者 蒋希娜 丁妮 陈世红 孙云秀 仇凤勤 JIANG Xi-na;DING Ni;CHEN Shi-hong;SUN Yun-xiu;CHOU Feng-qin(School of Art and Communication,Beijing Normal University,Beijing,China 100875;School of Application Arts and Science,Beijing Union University,Beijing,China 100083;Guo Meng Experimental School,Yancheng,Jiangsu,China 224014)
出处 《现代教育技术》 CSSCI 2022年第12期58-67,共10页 Modern Educational Technology
基金 教育部人文社会科学研究青年基金项目“传承红色基因的功能游戏设计与评价研究” 国家社科基金艺术学项目“中华优秀传统文化在数字游戏中的创造性转化与创新性发展研究”的阶段性研究成果。
关键词 计算思维 儿童编程 游戏设计 游戏化学习测评 computational thinking children’s programming game design gamified learning assessment
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