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基于亲子互动的商场游戏化公共坐具设计研究 被引量:4

Research on the Design of Gamification Public Seating in Shopping Malls Based on Parent-Child Interaction
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摘要 科技的进步使现代人对电子产品依赖严重,亲子相处时间欠缺。如今父母陪伴儿童商场游玩时不方便照看且互动效率低,通过游戏化坐具设计实践帮助父母以娱乐的方式看护儿童以及实现亲子互动。以商场的公共坐具设计作为研究出发点,分析使用者的使用习惯和心理需求,探讨公共坐具的造型、色彩、材质等关键设计要点。结合游戏化设计思维,对坐具进行创新设计,并将之应用于设计实践中,设计具有游戏化的“智出色坐具”与“智创木马坐具”。通过设计实践证明,商场游戏化公共坐具所体现出的娱乐性以及互动性等特点为公共坐具设计提供了新的思路,并且对密切亲子交流有一定的实际意义。 The advancement of science and technology has caused modern people to rely heavily on electronic products and lack time for cultivating parent-child relationships.As parents are inconvenient to look after children and have low interaction efficiency when playing with children in shopping malls,design practices of gamification seating can help parents take care of children in a recreational manner and realize better parent-child interaction.Taking the design of public seating in shopping malls as the starting point of the research,this paper analyzes the user’s using habits and psychological needs,and discusses key design points such as the shape,color,and material of public seating.In combination with gamification design thinking,the seating is innovated in design and applied to practices,becoming“smart seating”and“intelligent wooden horse seating”with gamification characteristics.The design practices prove that the recreational and interactive characteristics of gamification public seating in shopping malls provide new ideas for the design of public seating,with certain practical significance for closer parent-child communication.
作者 刘鹏 邓莉文 谢玥玥 Liu Peng;Deng Liwen;Xie Yueyue
出处 《家具与室内装饰》 北大核心 2021年第10期71-75,共5页 Furniture & Interior Design
基金 湖南省2019普通高校教学改革项目(湘教通(2019)291号文件) 湖南省研究生科研项目资助(CX20210903)。
关键词 公共坐具 亲子互动 游戏化 Public seating Parent-child interaction Gamification
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