摘要
当今对大型建筑的场景三维模拟,具有很大的社会效益甚至军事价值。基于OpenGL可以十分便捷的处理三维图形,且在ASSIMP开源图形库的支持下,OpenGL可以对三维场景文件实现非常强大的图形数据处理,但其并不善于图形界面设计。以至于用过程中,对大型建筑场景的三维模拟通常缺乏一个客观界面,因此配合QT设计界面及采用多线程网络算法便可以非常客观形象的展示人机交互。
Today,large- scale construction of the scene three- dimensional simulation,with great social and even military value.Based on OpenGL can be very convenient to deal with three- dimensional graphics,and in the ASSIMP open source graphics library support,OpenGL 3D scene files can achieve very powerful graphics data processing,but not good at graphical interface design.Therefore,in the practical application process,3D modeling of large- scale architectural scenes usually lacks an objective interface,so it can display human- computer interaction with QT design interface and multithreaded network algorithm very objectively.
出处
《电子质量》
2016年第11期88-92,共5页
Electronics Quality
基金
国家自然科学基金资助项目(11665002)
核技术应用教育部工程研究中心开放基金资助项目(HJSJYB2015-7)