摘要
对OpenGL做了基本的介绍,并详细介绍了3ds模型的文件格式.在VC++下的OpenGL编程中完成了3ds模型的读取与重绘.并例举了一个3ds模型验证了程序的可行性.
The paper has a basic presentation in OpenGL and introduces file format of 3ds models in detail. It completes read and redraw of 3ds models in the OpenGL programming in VC + + . And it illustrates a 3ds model to testify the feasibility of the program.
出处
《首都师范大学学报(自然科学版)》
2008年第2期101-104,共4页
Journal of Capital Normal University:Natural Science Edition