摘要
科学计算可视化,计算机动画和虚拟现实是现代计算机图形学的三个热点,而这三个热点的核心都是三维真实感图形的绘制。通过VC++环境下的编程实践,系统地总结了基于OpenGL技术实现真实感图形绘制(包括反走样、消隐以及光照模型等)的基本步骤和方法,并结合具体实例,介绍了真实感图形绘制技术在地矿工程三维实体构模中的应用。
Scientific visualization, computer animation and virtual reality are the three focuses of modern computer graphics, and 3D realistic image rendering is the core of the three focuses. This paper summaries the experience of utilizing OpenGL to generate highly realistic images with realistic image rendering techniques, including antialiasing, culling and shading. A case study based on (VC+ +) integrated development environment is provided to demonstrate the effectiveness and efficiency of OpenGL as an interfacing tool for realistic image rendering of mineral deposits.
出处
《计算机应用研究》
CSCD
北大核心
2005年第3期173-175,共3页
Application Research of Computers
基金
教育部高等学校博士学科点专项科研基金项目
高等学校骨干教师资助计划项目