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一种虚拟角色的情绪认知评价模型 被引量:9

An Emotion Cognitive Appraisal Model for Virtual Characters
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摘要 虚拟角色在电子教育、动漫游戏和电子商务等领域具有广泛的用途,目前的虚拟角色情绪设计仍然处于手工阶段,需要花费大量的人力成本且大多数虚拟角色行为简单,不能令人信服.本文基于心理学理论和OCC理论,建立虚拟角色的认知结构,给出虚拟角色的动机形式化描述.虚拟角色的情绪状态可由情绪决策产生式规则来驱动,情绪强度可通过模糊推理系统来计算.实验结果表明该情绪模型可以增强教育软件的界面友好性,使虚拟角色在行为上更加人性化. Virtual characters are widely used in e-education, cartoon games and e-commerce. However, the current emotion design for virtual characters is still in a handwork stage and needs a large amount of manpower. The behaviors of most virtual characters are simple and unbelievable. Based on psychology theory and ortony, clore, collins (OCC) model, the architecture of a virtual character is presented and a formalization of a virtual character~ motivation is proposed. A virtual character~ emotion state is driven by a set of fuzzy productive rules for emotion decision. Emotion intensities are calculated by a fuzzy inference system. The experimental result shows that the emotion model enhances the efficacy of friend interfaces for education software, and makes a virtual character behave more humanlike.
出处 《模式识别与人工智能》 EI CSCD 北大核心 2011年第2期160-167,共8页 Pattern Recognition and Artificial Intelligence
基金 国家自然科学基金项目(No.60973099) 浙江省自然科学基金项目(No.Y1091158 D1080807)资助
关键词 情绪模型 动机 虚拟角色 模糊推理 Emotion Model, Motivation, Virtual Character, Fuzzy Inference
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参考文献22

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二级参考文献59

共引文献122

同被引文献57

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