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一种基于TIN的大规模地形实时可视化算法研究 被引量:1

Research on an Algorithm for Real-time Visualization of Large-scale Terrain of TIN
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摘要 在地形可视化领域中,如何对大规模地形的数据进行处理和可视化一直是一个关键问题.本文提出一种有效的实现方法,采用平均分割方法对大规模地形数据进行分割,其中重点解决地形块简化时相邻地形块间的边界处理问题;通过基于半边收缩和顶点分裂操作获得多分辨率TIN模型,并改进顶点分裂操作方法.实验结果表明,采用本方法可以实时生成大规模地形,提高了地形漫游的效率与可视化效果. How to efficiently process and display a large-scale terrain data is the key problem in the field of terrain visualization. In this paper, it is presented an algorithm for implementing large-scale terrain multiresolution model. Large-scale terrain is divided up through average division method, among which the problem of neighboring terrain blocks boundary while terrain blocks simplifying are solved in focus: Multiresolution TIN model is obtained through half-edge collapse and vertex split, and the method of vertex split is improved. The experimental results demonstrate that the proposed method can render large-scale terrain in real time, improve the efficiency and visual effects of terrain walkthrough.
出处 《小型微型计算机系统》 CSCD 北大核心 2009年第6期1148-1151,共4页 Journal of Chinese Computer Systems
基金 国家科技支撑计划基金项目(2006BAB14B05)资助 国家"九七三"项目(2006CB403405)资助
关键词 TIN 多分辨率 简化 渐进网格 triangulated irregular network multiresolution simplification progress mesh
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