摘要
本文主要阐述了教育游戏中游戏任务设计的原则,即根据教学目标的类型层次、不同领域的课程知识、游戏者的认知水平以及游戏任务本身的结构四方面进行游戏任务设计,并说明了游戏任务实现的方法,以获得游戏教育性与游戏性的平衡统一。
This paper expounds the principles of game task design in educational game. Game tasks should be designed according to genre and level of instruction targets, curriculum and knowledge in different fields, player's cognition level and game task structure. Furthermore, this paper illuminates the method of making game task to get balance between education and playing in game.
出处
《远程教育杂志》
2007年第3期69-71,共3页
Journal of Distance Education
关键词
教育游戏
游戏任务
设计
原则
方法
Educational game
Game task
Design
Principle
Method