摘要
在研究和探讨虚拟环境之下构造以人为中心的多维信息空间的基础上,提出了虚拟环境下的多维信息空间动画模型。该模型综合了空间、时间以及知识处理的优点,很好地表达了动画系统中各个对象的行为、智能性及场景转换过程。根据这一模型构造了动画引擎的核心模块,并且在实验教学软件中实现了物质微观状态的可视化模拟,实验结果验证了该模型的有效性。
A model of animation designed on virtual environment is presented based on the multidimensional information space. This model integrates all the properties ofspace, time and knowledge and expresses the behavior, intelligence and process ofscene conversion in the animation system. The software module for animation engine is built and implement the simulation of microcosmic structure of material is implemented. The experimental results demonstrate the high effectiveness of this model.
出处
《计算机工程与设计》
CSCD
北大核心
2007年第9期2073-2075,共3页
Computer Engineering and Design
关键词
虚拟环境
多维信息空间
知识元件
场景
时序逻辑
virtual environment
multidimensional information space
knowledge organ
scene
scheduling logic