摘要
在《计算机文化基础》教学中,教师的主导性包括激发学生兴趣、创设符合教学内容的情景和新旧知识的线索、交代教学目标、指导学生上机、进行学习评价分析、促进知识迁移等。基于"主导—主体"模式的设计方案有"任务驱动"教学设计、网络课程教学设计、上机实践的主体设计。
In the teaching of computer culture basis , the guiding role of teachers include : inspiring students ' interests,creating situation suitable for teaching content and threads for linking new and old knowledge, providing teaching objectives, ect. The design programme based on "guiding - subjective" model include task - driven teaching design, network curriculum teaching design, subjective design for computer practice.
出处
《职业技术教育》
2006年第26期60-62,共3页
Vocational and Technical Education
关键词
计算机文化基础课程
主导-主体
教学模式
教学设计
curriculum of computer culture basis
guidance - subjectivity
teaching model
teaching design