摘要
虚拟现实动画是在全景交互环境中展开叙事的,观众被赋予了自主观看的权利.如何在虚拟全景空间中,将观看者的视线凝视于叙事的主要情节之中成为虚拟现实动画创作者亟须重视的问题之一.分析虚拟现实动画中固定视点与移动视点观看模式上的差异,着重阐述光线、角色运动及色彩在虚拟现实动画视觉引导中的作用,研究结论表明:视觉引导决定着虚拟现实动画叙事的完整性,不同的视觉引导方式形成了影片叙事风格和观看体验上的差异.
Virtual reality animation is a narrative in a panoramic interactive environment,and the audience is given the right to watch independently.How to fix the viewer’s gaze to the main content of the narrative has become one of the urgent issues in the creation of virtual reality animation.This article analyzes the differences in viewing modes between fixed and moving viewpoints in virtual reality animation,focusing on the role of light,character movement,and color in the visual guidance of virtual reality animation,and finally concludes that visual guidance determines the narrative completeness of virtual reality animation and different visual guidance methods have formed the difference in film narrative style and viewing experience.
作者
刘丹
LIU Dan(School of Art and Media,Hefei Normal University,Hefei Anhui 230601,China)
出处
《鞍山师范学院学报》
2022年第6期71-74,共4页
Journal of Anshan Normal University
基金
2021年度安徽高校人文社会科学研究重点项目(SK2021A0509).
关键词
虚拟现实
视觉引导
动画叙事
Virtual reality
Visual guidance
Animated narrative