摘要
技术与文化共生,数字技术异化导致儿童文化生态嬗变。为探析儿童文化裂变及游戏品性嬗变原因,寻求教育应对策略,该研究采用理论思辨的方法,对技术与文化错位共生导致的儿童游戏品性嬗变进行分析,研究得出以下结果:作为传播媒介及人的文化延伸,商业技术与儿童文化的错位共生体现为童年的消逝、娱乐至死、童年之死、教育何为等隐喻性表征,儿童游戏呈现道德、自我、精神等品性消弭及生态失衡。商业技术与儿童文化的价值冲突,使儿童成为商业侵袭空间,资本行为破坏儿童游戏生态,商业技术模式无视儿童人文特征,教育边缘化。依儿童立场、技术价值、文化坚守及教育理性的逻辑,教育的应对策略为技术祛魅、文化回归,以和谐共生教育促进儿童游戏的生态平衡及儿童文化品性的内生发展。
The alienation of digital technology development leads to the transmutation of cultural ecology under the Symbiosis of technology and culture.In order to explore the causes of children’s cultural fission and the transmutation of game character and seek educational coping strategies,this study adopts the method of theoretical speculation to analyze the transmutation of children’s game character caused by the dislocation and symbiosis of technology and culture,and draws the following conclusions:As the extension of communication media and human culture,the dislocation symbiosis between business technology and children’s culture is reflected in metaphorical representations such as the disappearance of childhood,entertainment to death,childhood death and what education is,and children’s games show the ecological imbalance and character dispersion of morality,self,and spirit.The value conflict between business technology and children’s culture makes children become a space for business invasion,capital behavior destroys children’s game ecology,business technology model ignores children’s humanistic characteristics,and education is marginalized.According to the logic of children’s position,technical value,cultural persistence and educational rationality,the coping strategies of education will be technological disenchantment and cultural return,and harmonious symbiotic education is used to promote the ecological balance of children’s games and the endogenous development of children’s cultural character.
作者
贾琳琳
张姝玥
Jia Linlin;Zhang Shuyue(Faculty of Education,Guangxi Normal University,Guilin 541004,Guangxi;College of Teacher Education,Shenyang Normal University,Shenyang 110036,Liaoning)
出处
《中国电化教育》
CSSCI
北大核心
2022年第11期68-74,共7页
China Educational Technology
基金
2021年广西研究生教育创新计划项目“存在、创新与生成:基于民间游戏的广西学前儿童文化认同研究”(项目编号:YCBZ2021036)研究成果。
关键词
数字技术
儿童游戏
文化品性
游戏生态
共生与内生
digital technology
children’s games
cultural character
game ecology
symbiosis and endogenesis