期刊文献+

儿童编程教育中交互性叙事传播模式探究及对策 被引量:1

Research and Countermeasures of Interactive Narrative Communication Mode in Children's Programming Education
下载PDF
导出
摘要 儿童编程教育的飞速发展,不仅为儿童学习者带来全新的学习体验,也在充满机遇和挑战的儿童智能教育市场中凸显出其内在价值。基于交互性叙事的儿童编程教育在媒介叙事、文本叙事和用户参与叙事方面显现出巨大的应用潜能。但是儿童编程教育中同时也体现出线性叙事存在的互动薄弱问题、开放性叙事发展的不成熟问题以及混合性叙事面临的复杂性等问题。面对新技术带来的机遇和挑战,儿童编程教育的设计开发需要通过明确学习目标的故事主题、具有可控性的混合叙事、构建地方特色的视觉导向和打造自主参与的互动环境等措施,才能发挥出交互性叙事对儿童编程教育的赋能作用。 The rapid development of children's programming education not only brings new learning methods to children,but also reflects its own value of the times in a market full of opportunities and challenges.Children's programming education based on interactive narrative has shown great application potential in media narrative,text narrative and user participation narrative.However,children’s programming education also reflects the weak interaction of linear narratives,the immaturity of open narrative development,and the complexity of mixed narratives.Facing the opportunities and challenges brought by new technologies,the design and development of children's programming education need to use story themes with clear learning goals,controllable mixed narratives,constructing visual orientation with local characteristics,and creating an interactive environment for independent participation.Measures to give full play to the empowering effect of interactive narration on children’s programming education.
作者 周锐 ZHOU Rui(Textile Engineering And Academyof Art,Anhui Agricultural University,Hefei Anhui 230036,China)
出处 《齐齐哈尔大学学报(哲学社会科学版)》 2022年第2期146-149,共4页 Journal of Qiqihar University(Philosophy & Social Science Edition)
基金 安徽省高校人文社会科学重点研究项目:全媒体视域下徽州门楼装饰艺术传播设计研究(SK2020A0127) 安徽农业大学引进和稳定人才科研项目:全媒体视域下儿童教育产品中交互性叙事研究(rc362004)。
关键词 儿童编程教育 交互性叙事 叙事传播模式 children’s programming education interactive narrative narrative communication mode
  • 相关文献

参考文献6

二级参考文献68

  • 1Jesper Juul,关萍萍.游戏讲故事?——论游戏与叙事[J].文化艺术研究,2010,3(1):218-225. 被引量:10
  • 2Svan Birkerts. The Gutenberg Elegies: The Fate of Reading in an Electronic Age[M]. New York: Faber & aber, 2006: XV. 被引量:1
  • 3History of Digital Storytelling (DS)[OL]. [2016-03-02]. http://www.digital-storytelling.info/about-digital-storyfelling/ history-of-digital-storytelling/. 被引量:1
  • 4The Civil War(TV series) [OL]. [2016-03-07]. https://en.wikipedia.org/wiki/The_Civil_War_(TV series). 被引量:1
  • 5Bryan Alexander. The new digital storytelling: creating narratives with new media. Santa Barbara: Praeger, 2011" 23-24. 被引量:1
  • 6Espen J. Aarseth, Cybertext: Perspectives all Ergodic Literature[M]. Baltimore: Johns Hopkins University Press, 1997. 被引量:1
  • 7Bryan Alexander. The new digital storytelling: creating narratives with new media[M]. Santa Barbara: Praeger, 2011 : 24. 被引量:1
  • 8Our Story[OL]. [2016-03-04]. https://www.storycenter.org/press/. 被引量:1
  • 9Digital storytelling [OL]. [2016-03-07]. https://en.wikipedia.org/wiki/Digital storytelling. 被引量:1
  • 10Bryan Alexander. The new digital storytelling: creating narratives with new media[M]. Santa Barbara: Praeger, 2011:3, 15. 被引量:1

共引文献190

同被引文献1

引证文献1

二级引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部