摘要
随着硬件及动画技术的发展,像素化角色动画也进入了新的阶段。为了优化像素化角色动画的表现,本文提出并实现采用OptiTrack动作捕捉技术捕获人体运动数据信息,再基于动画重定向技术将运动信息绑定到虚拟角色模型上,采用体素化及骨骼蒙皮动画技术完成像素化动画的方法,使得用户能轻松地通过本系统实现自定义动作的像素化角色动画。
With the development of hardware and animation technology,pixel painting character animation has entered a new stage.In order to opti⁃mize the performance of pixelated character animation,in this paper,OptiTrack motion capture technology is proposed to capture human motion data information,Then,based on animation redirection technology,the motion information is bound to the virtual character model,and the pixel animation method is completed by voxelization and skeleton skin animation technology,so that users can easily realize the pixel animation of custom actions through this system.
作者
杜平川
DU Pingchuan(College of Computer Science,Sichuan University,Chengdu 610065)
出处
《现代计算机》
2021年第9期104-108,共5页
Modern Computer
关键词
动作捕捉
角色动画
动画重定向
骨骼蒙皮动画
Motion Capture
Character Animation
Animation Retargeting
Skin-Skeleton Animation