摘要
受到三维动画设计技术特效的限制,三维动画造型存在美观度低的问题,为此在传统造型设计的基础上引入Maya技术.首先从造型的头部、身体和道具3个方面确定三维动画造型的设计结构,然后在该结构下选择造型的贴图材质,最后利用Maya技术添加三维特效,通过渲染得出三维动画造型设计结果.经实验对比发现,本文方法的美观度更高.
Limited by the special effects of 3D animation design technology,3D animation modeling has the problem of low aesthetics.Therefore,Maya technology is introduced on the basis of traditional modeling design.Firstly,the design structure of 3D animation modeling is determined from three aspects of modeling head,body and props,and then the mapping material of modeling is selected under the structure.Finally,the 3D animation modeling design results are obtained by rendering with Maya technology.Through the experimental comparison,it is found that the beauty of this method is higher.
作者
孙英
刘忠利
Sun Ying;Liu Zhongli(School of Information Engineering,Jincheng College of Nanjing University of Aeronautics and Astronautics,Nanjing Jiangsu 210000,China;Basic Teaching Department,Jincheng College of Nanjing University of Aeronautics and Astronautics,Nanjing Jiangsu 210000,China)
出处
《信息与电脑》
2020年第16期155-156,共2页
Information & Computer