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电竞热中的冷思考——在朦胧中探索的中国电竞教育 被引量:10

Cool thinking in e-sports heat--Exploration of e-sports education in China in haziness
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摘要 从电竞热导入正文,以专科院校规模扩张、本科院校探索前行、电竞教育研究初露端倪,概括了电竞教育由滞后于电竞产业到迎来快速发展。接着,从两个代表性的反向声音中得到3点启示:一是如何利用电竞的正向功能实施电竞教育;二是电竞市场的规模关系到电竞教育的规模;三是现役职业选手的学历教育和退役职业选手的去向,也是电竞教育应考虑的问题。随后指出,电竞教育培养电竞专门人才的角色定位是正确的,但目前的角色扮演却是朦胧的,电竞市场对人才需求的数量也是朦胧的。电竞教育是传统高等教育遇到的新专业,而这一新专业又必然会遇到诸如教师、教材、课程体系等一系列人才培养等问题,并以教师和教材为例,说明这些处于朦胧状态的问题需要通过实践去探索、验证和解答。 Starting with the introduction of electronic sports heat,the author summarized the course of development of e-sports education from lagging behind the e-sports industry to having rapid development,in terms of junior college scale expansion,university exploratory moving forward,and the initiation of e-sports education research.Next,the author derived 3 inspirations from two representative negative voices:1)how to utilize e-sports’positive functions to implement e-sports education;2)the scale of the e-sports market is related to the scale of e-sports education;3)the academic education of the active professional players and the future development of the retired professional players are also issues that should be considered for e-sports education.And then,the author pointed out that e-sports education’s role orientation for cultivating e-sports professionals is correct,yet its current role playing is hazy,and the e-sports market’s need for the number of professionals is hazy too.E-sports education is a new major encountered by traditional higher education,while such a new major will inevitably encounter a series of talent cultivation old problems,such as teacher,textbook and curriculum system etc;and taking teacher and textbook for examples,the author explained that these problems,which are in a hazy state,need to be explored,verified and answered through practice.
作者 戴金明 DAI Jin-ming(Department of Physical education,South China Agricultural University,Guangzhou 510642,China)
出处 《体育学刊》 CAS CSSCI 北大核心 2020年第3期85-89,共5页 Journal of Physical Education
关键词 电子竞技 电子游戏 电竞教育 冷思考 e-sports video game e-sports education cool thinking
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