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我国电子竞技产业发展探究 被引量:3

A Brief Discussion on the Present Situation and Problems of Electronic Sports Industry in China
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摘要 我国电子竞技自1998年起步,历经四个阶段,现已初具规模,管理日益规范,产业链持续完善,社会影响力和认可度与日俱增。但分析发现,我国电子竞技产业制度规则体系仍需健全,内容迭代风险,专业人才数量不足、质量不优,赛事组织还需形成合力。建议加强引导和监管、加强内容创新、加强人才培养、创新赛事组织,推动我国电子竞技产业高速高效、健康可持续发展。 E-sports in China,which started in 1998,has gone through four stages,and now it has begun to take shape,the management is increasingly standardized,the industrial chain continues to improve,and the social influence and recognition are increasing day by day.However,the analysis shows that the rule system of China’s e-sports industry still needs to be improved,there is a risk of content iteration,the number of professionals is insufficient,the quality is not excellent,and the event organization still needs to form a joint force.It is suggested that the next step should be to strengthen guidance and supervision,strengthen content innovation,strengthen personnel training,and innovate the organization of events,so as to promote the high-speed,efficient,healthy and sustainable development of China’s e-sports industry.
作者 王涛 Wang Tao(School of Political Science and Public Administration,WuHan University,WuHan Hubei 430000)
出处 《对外经贸》 2022年第3期60-62,共3页 FOREIGN ECONOMIC RELATIONS & TRADE
关键词 电子竞技 产业发展 体育竞技 Electronic Sports Industrial Development Sports
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