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基于Unity 3D的虚拟驾驶系统设计与实现 被引量:6

Design and Realization of Virtual Driving System Based on Unity 3D
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摘要 借助Unity3D专业的游戏引擎交互式视景仿真技术,结合CarSim汽车动力学模型和罗技G29力反馈方向盘踏板,设计并开发了一套高拟真度的虚拟驾驶系统,实现人机交互。经多次试验表明,该系统实时效果好,可以真实模拟实际驾驶情况,该虚拟驾驶系统对后续智能交通的综合性研究提供了较好的仿真平台和场景基础。 Based on interactive scene simulation technology applied by the professional game engine of Unity 3D,and combined with CarSim Vehicle Dynamic Model and Logitech G29 Force Feedback Steering Wheel Pedal,a realistic virtual driving system is designed and its development has realized a human-computer interaction.Tests have proved a sound real-time performance of the system where simulations of a real driving situation were achieved.This virtual driving system,through researches of subsequent intelligent transportation,provides a good simulation platform as well as basis of scene.
作者 汪晓飞 杨晓玲 张杰 杨龙成 WANG Xiaofei;YANG Xiaoling;ZHANG Jie;YANG Longcheng(College of Computer Science,Chengdu Normal University,Chengdu 611130,China;Journal Editorial Board,Chengdu Normal University,Chengdu 611130,China)
出处 《成都师范学院学报》 2020年第3期114-119,共6页 Journal of Chengdu Normal University
基金 四川省教育厅项目“基于大数据的智能交通流量研究”(CS15ZB01) 成都师范学院大学生创新创业训练计划项目“基于VR的驾校培训仿真系统”(201814389045)。
关键词 虚拟驾驶 UNITY 3D CARSIM 罗技G29 virtual driving Unity 3D CarSim Logitech G29
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