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《Unity3D应用开发》课程教学的探索和实践 被引量:3

Exploration and Practice of Teaching Unity3D Application Development
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摘要 Unity3D是实现虚拟现实的主要开发工具。为了适应现代虚拟现实产业蓬勃发展,需要培养更多掌握Unity3D技术的人才。从高职院校《Unity3D应用开发》的教学现状出发,针对该课程的教学特点,以学生为中心,从教学内容、教学环节和教学方法三个方面进行分析,探讨在《Unity3D应用开发》课程教学实践中的一些具体做法。使学生循序渐进地全面掌握Unity3D技术,最终达到具备基本Unity3D项目的分析、设计和发布的能力。 Unity3D is the main development tool to realize virtual reality.In order to adapt to the flourishing development of modern virtual reality in dustry,more talents who master Unity3D technology need to be trained.Starting from the current teaching situation of Unity3D Application Development in Higher Vocational Colleges,aiming at the teaching characteristics of the course,taking students as the center,makes an analysis from three aspects of teaching content,teaching procedures and teaching methods,and discusses some concrete practices in the teaching practice of Unity3D Application Development.All of exploration and practice enable students to master Unity3D technology step by step,and finally achieve the basic capabilities of analysis,design and release Unity3D project.
作者 林佳一 LIN Jia-yi(Guangdong Communication Polytechnic,Guangzhou 510650)
出处 《现代计算机》 2020年第2期75-78,共4页 Modern Computer
关键词 UNITY3D 虚拟现实 教学内容 案例法 Unity3D Virtual Reality Content of Courses Case Teaching Method
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