期刊文献+

基于同伴群行人仿真的通道设置研究 被引量:5

Research on Corridor Setting Based on Pedestrian Simulation of Social Groups
下载PDF
导出
摘要 轨道交通枢纽通道作为枢纽内各空间的连接器,承担着过渡以及缓冲作用。同伴群行人的存在,对行人流交通及其仿真产生了重要影响。补充行人交通相关研究对同伴群体行人交通出行影响的考虑,分析轨道交通枢纽通道内同伴行人特性,改进Moussaid同伴社会力模型,建立微观仿真模型,通过Python语言对AnyLogic仿真平台二次开发。以北京某地铁站为例,充分考虑同伴群行人的影响,得到一定流量与同伴比例下最优的通道宽度范围为3.5~4 m,为合理规划及设施设置提供了理论支持。 As the connector of each space in the hub, the rail transit hub corridor plays the role of transition and buffer. The existence of social groups makes an important impact on pedestrian traffic and its simulation. The paper supplements the consideration of pedestrian traffic related studies on social groups travel, analyses the characteristics of social groups in rail transit hub corridor, improves Moussaid social group force model, and redevelops AnyLogic micro-simulation platform based on Python language. Taking a subway station in Beijing as an example, fully considering the influence of social groups, it is obtained that the optimal channel width under a certain flow rate and social group ratio is 3.5 ~ 4 m, which provides theoretical support for rational planning and facilities setting.
作者 许伊婷 张蕊 Xu Yiting;Zhang Rui(Beijing University of Civil Engineering and Architecture,Beijing 100044,China;Beijing Urban Transportation Infrastructure Engineering and Architecture,Beijing 100044,China;Beijing Collaborative Innovation Center for Metropolitan Transportation,Beijing 100044,China)
出处 《系统仿真学报》 CAS CSCD 北大核心 2019年第11期2477-2484,共8页 Journal of System Simulation
基金 住房和城乡建设部科学技术计划项目(K22016014)
关键词 轨道交通枢纽 通道 行人微观仿真 同伴群行人 Moussaid同伴社会力模型 subway track hub corridor pedestrian microscopic simulation social groups Moussaid social group force model
  • 相关文献

参考文献7

二级参考文献32

  • 1徐文彬,毛天露,束搏,王兆其.基于点采样的大规模三维模型显示[J].计算机仿真,2007,24(5):193-197. 被引量:3
  • 2李挺,束搏,邱显杰,等.Efficient reconstruction fro marchitectural drawings[c]//第五届智能CAD与数字娱乐学术会议.北京:电子工业出版社,2008:200. 被引量:1
  • 3Li Ting, Shu Bo, Qiu Xianjie, et al. A complete descriptor of line segment-pair for symbol recognition[C] //Proc of Computer Graphics International 2009. New York: ACM, 2009, 83-89. 被引量:1
  • 4Mao Tianlu, Shu Bo, Xu Wenbin, et al. CrowdViewer: From simple script to large scale virtual crowds [C]//Proc of ACMVRST'07. New York: ACM, 2007:113-116. 被引量:1
  • 5Pelechano N, Allbeek J, Badler N. Controlling individual agents in high-density crowd simulation[C] //Proc of 2007 Eurographies/ACM SIGGRAPH Syrup on Computer Animation. New York: ACM, 2007:99-108. 被引量:1
  • 6Musse S R, Thalmann D. Hierarchical model for real time simulation of virtual human crowds [J]. IEEE Trans on Visualization and Computer Graphics, 2001, 7(2): 152-164. 被引量:1
  • 7Lamarche F, Donikian S. Crowd of virtual humans: A new approach for real time navigation in complex and structured environments[J]. Computer Graphics Forum, 2004, 23 (3), 509-518. 被引量:1
  • 8Shao Wei, Terzopoulos D. Autonomous pedestrians [C] // Proe of 2005 Eurographics/ACM SIGGRAPH Symp on Computer Animation. New York: ACM, 2005:19-28. 被引量:1
  • 9Treuille A, Cooper S, Popovic Z. Continuum crowds [J]. ACM Trans on Graphics: SIGGRAPH'06, 2006, 25(3): 1160-1168. 被引量:1
  • 10EXODUS [OL]. [2009-11-25]. http://fseg, gre. ac. uk/index. html. 被引量:1

共引文献43

同被引文献32

引证文献5

二级引证文献10

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部