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基于Unity3D的飞行小鸟游戏的设计与实现 被引量:3

Design and Implementation of the Unity3D Based Flying Bird Game
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摘要 随着数字化、科学化信息的发展,移动设备的普及,人们生活质量的提高,手机游戏在手机上占据了一定比例。该文主要通过Unity3D游戏制作引擎作为开发工具,详细描述了简单的飞行小鸟游戏的设计思路和实现方法。该游戏共包含3关,由易到难,控制一只不断往下掉的小鸟,按空格来飞升一小段距离并不停地穿越前面水管的空隙,碰到水管或掉在地面都会死亡。 With the development of digital and scientific information, the popularization of mobile devices and the improvement of people's quality of life, mobile games account for a certain proportion of mobile phones. This paper mainly USES Unity3D game production engine as the development tool, and describes in detail the design idea and implementation method of the simple flying bird game. This game consists of 3 levels, from easy to difficult, control a constantly falling bird, according to the space to fly a short distance through the gap in front of the pipe, hit the pipe or fall on the ground will die.
作者 程媛
机构地区 苏州市职业大学
出处 《电脑知识与技术》 2018年第10X期65-66,共2页 Computer Knowledge and Technology
关键词 手机游戏 UNITY3D 飞行小鸟 场景设置 mobile phone game Unity3D Flappy Bird scene setting
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