摘要
首先介绍了一般意义的飞行模拟器与基于VR技术构造的飞行仿真器主要区别,然后系统地阐述了基于VR技术的虚拟仿真飞机座舱系统的系统结构、硬件组成及系统工作原理,讨论了系统实现中的若干关键技术,包括立体显示技术、同步问题及运动预测与平滑等问题。我们认为虚拟座舱将成为今后含人仿真器的一种典型形式。
Firstly, the main differences between the traditional simulator and VR-based simulator are given in this paper. Then it introduces systematically about the virtual cockpit system, including its architecture, hardware and the principle of it works. Secondly, the paper discusses some key technologies of its implementation, including stereoscopic display, system synchronization, motion prediction and smooth. Finally, we draw a conclusion that in the future virtual cockpit will become a representative form used in the manned simulator's application.
出处
《系统仿真学报》
CAS
CSCD
2002年第4期488-492,共5页
Journal of System Simulation
基金
总装"九五"预研(4.3.3)
航空基金(99I51122)
关键词
虚拟仿真
飞机座舱系统
虚拟现实
立体显示
计算机仿真
virtual reality
virtual cockpit
stereoscopic display
synchronization
motion prediction and smooth