期刊文献+

基于边缘拟合阴影图的实时硬阴影生成 被引量:6

Real-time hard shadow generation based on edge fitting shadow maps
原文传递
导出
摘要 阴影贴图(Shadow Mapping)技术已被广泛应用于3D游戏及其它实时图形应用中.本文针对阴影贴图在渲染场景时阴影边缘出现严重锯齿这一现象,提出一种实时硬阴影的反走样技术,边缘拟合阴影图EFSMs(Edge Fitting Shadow Maps)算法.阴影贴图所引起的透视走样及投影走样,均会导致多个像素对应阴影图(Shadow Map)中的一个纹素,即出现多对一映射;使用EFSMs算法,在进行阴影映射时,得到较为精确的对应纹素,从而避免多对一阴影映射时产生的边缘锯齿.实验结果显示,此方法极大消除了边缘的锯齿现象,其效率相比其它基于阴影贴图的阴影技术得到较大提升. Shadow Mapping technology has been widely used in 3D games and other graphics applications.Aiming at solving the severe jag of shadow edge when rendering the scene,the paper proposes a kind of real-time hard shadows anti-aliasing technology,Edge Fitting Shadow Maps(EFSMs).Both perspective aliasing and project aliasing caused by Shadow Mapping lead to many-to-one mapping phenomenon that a number of pixels correspond to a texel of Shadow Map.EFSMs algorithm,can get more precise corresponding texel,thus it can avoid the edge aliasing.The experimental results show that this method greatly eliminates the edge jag,and its efficiency compared with other Shadow Mapping is much better.
出处 《四川大学学报(自然科学版)》 CAS CSCD 北大核心 2013年第2期261-266,共6页 Journal of Sichuan University(Natural Science Edition)
基金 国家自然科学基金重点项目(60832011)
关键词 阴影贴图 反走样 边缘拟合 硬阴影 shadow mapping anti-aliasing Edge Fitting Shadow Maps(EFSMs) hard shadow
  • 相关文献

参考文献18

  • 1Crow F C, Shadow algorithms for computer graphics [C]//Proceeding of the 4th annual conference on Computer graphics and interactive techniques. New York: ACM Press, 1977. 被引量:1
  • 2Williams L. Casting curved shadows on curved sur- faces[C]//Proeeeding of the 5th annual conference on Computer graphics and interactive techniques. New York.. ACM Press,1978. 被引量:1
  • 3Woo A, Poulin P, Fournier A. A survey of shadow algorithms[J]. Computer Graphics and Applications, 1990, 10(6): 132. 被引量:1
  • 4Scherzer D, Wimmer M, Purgathofer W. A survey of real-time hard shadow mapping methods[J]. Com- puter Graphics Forum, 2011, 30(1): 169. 被引量:1
  • 5过洁,徐晓旸,潘金贵.基于阴影图的阴影生成算法研究现状[J].计算机辅助设计与图形学学报,2010,22(4):579-591. 被引量:21
  • 6Fernando R, Fernandez S, Bala K, et al. Adaptive shadow maps [C]//Proceeding of the 28th annual conference on Computer graphics and interactive techniques. New York: ACM Press,1978. 被引量:1
  • 7Lefohn A E, Sengupta S, Kniss J, etal. Dynamic a- daptive shadow maps on graphics hardware [C]// ACM SIGGRAPH 2005 Sketches. New York.. ACM Press, 2005. 被引量:1
  • 8Lefohn A E, Sengupta S, Owens J D. Resolution - matched shadow maps[C]//ACM Transactions on Graphics(TOG). New York: ACM Press,2007. 被引量:1
  • 9Stamminger M, Drettakis D. Perspective shadow maps[C]//Proceeding of the 29th annual conference on Computer graphics and interactive techniques. New York: ACM Press,2002. 被引量:1
  • 10Zhang F, Sun H Q, Xu L L, et al. Paralle-split shadow maps for large-scale virtual environments [C]//Proceeding of the 2006 ACM international conference on Virtual reality continuum and its ap- plication. New York: ACM Press,2002. 被引量:1

二级参考文献82

  • 1吴恩华,柳有权.基于图形处理器(GPU)的通用计算[J].计算机辅助设计与图形学学报,2004,16(5):601-612. 被引量:226
  • 2赵乃良,陈艳军,潘志庚.基于数据修正的实时阴影反走样算法[J].计算机辅助设计与图形学学报,2006,18(8):1130-1135. 被引量:9
  • 3Hasenfratz J M, Lapierre M, Holzschuch N, et al. A survey of real time soft shadows algorithms [J]. Computer Graphics Forum, 2003, 22(4): 753-774. 被引量:1
  • 4Williams L. Casting curved shadows on curved surfaces [C]// Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Atlanta, 1978:270-274. 被引量:1
  • 5Crow F C. Shadow algorithms for computer graphics [C] // Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, San Jose, 1977:242-248. 被引量:1
  • 6Stamminger M, Drettakis G. Perspective shadow maps [C] // Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, San Antonio, 2002: 557-562. 被引量:1
  • 7Wimmer M, Seherzer D, Purgathofer W. Light space perspective shadow maps [C] ]/Proceedings of Eurographics Symposium on Rendering, Norrkoping, 2004:143-151. 被引量:1
  • 8Fernando R, Fernandez S, Bala K, et al. Adaptive shadow maps [C] //Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Los Angeles, 2001: 387-390. 被引量:1
  • 9Zhang F, Sun H Q, Xu L L, et al. Parallel-split shadow maps for large-scale virtual environments [C] //Proceedings of the ACM International Conference on Virtual Reality Continuum and its Applications, Hong Kong, 2006:311-318. 被引量:1
  • 10Giegl M, Wimmer M. Queried virtual shadow maps [C] // Proceedings of the Symposium on Interactive 3D Graphics and Games, Seattle, 2007: 65-72. 被引量:1

共引文献24

同被引文献63

  • 1Crow F C.Shadow algorithms for computer graphics[C]//Computer Graphics Proceedings,Annual Conference Series,ACMSIGGRAPH.New York:ACMPress,1977:242-248. 被引量:1
  • 2Williams L.Casting curved shadows on curved surfaces[C]//Computer Graphics Proceedings,Annual Conference Series,ACMSIGGRAPH.New York:ACMPress,1978:270-274. 被引量:1
  • 3Wimmer M,Scherzer D,Purgathofer W.Light space perspective shadow maps[C]//Proceedings of the 15th Eurographics Conference on Rendering Techniques.Aire la Ville:Eurographics Association Press,2004:143-151. 被引量:1
  • 4Jia N X,Luo D N,Zhang Y C.Distorted shadow mapping[C]//Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology.New York:ACM Press,2013:209-214. 被引量:1
  • 5Woo A,Poulin P,Fournier A.A survey of shadow algorithms[J].IEEE Computer Graphics and Applications,1990,10(6):13-32. 被引量:1
  • 6Scherzer D,Wimmer M,Purgathofer W.A survey of real time hard shadow mapping methods[J].Computer Graphics Forum,2011,30(1):169-186. 被引量:1
  • 7Brabec S,Annen T,Seidel H P.Practical shadow mapping[J].Journal of Graphics Tools,2002,7(4):9-18. 被引量:1
  • 8Fernando R,Fernandez S,Bah K,et al.Adaptive shadow maps[C]//Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques.New York:ACM Press,2001:387-390. 被引量:1
  • 9Lefohn A,Sengupta S,Kniss J,et al.Dynamic adaptive shadow maps on graphics hardware[C]//Computer Graphics Proceedings,Annual Conference Series,ACM SIGGRAPH.New York:ACM Press,2005:Article No.13. 被引量:1
  • 10Lefohn A E,Sengupta S,Owens J D.Resolution matched shadow maps[J].ACM Transactions on Graphics,2007,26(4):Article No.20. 被引量:1

引证文献6

二级引证文献7

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部