摘要
研究在VC平台上利用OpenGL处理由3dsMAX导出的ASE文件,实现三维场景的仿真与重建;并结合OpenCV对贴图信息进行解析,从贴图图片中提取模型的色彩信息,形成一份完整的包含位置与颜色信息的3D模型数据,便于后期平台对三维场景的呈现和处理。
Research on using OpenGL to deal with ASE file which exported by 3dsMAX software,simulating and rebuilding3D sceneon VC platform. With OpenCV tool, texture structureis analyzed and the color information couldbe obtained. Finally, a complete data which containsposition and color information is generated;which can be displayed and processed on other plat- forms.
出处
《信息通信》
2012年第5期3-5,共3页
Information & Communications