摘要
为了解决我国水中兵器传统的仿真系统,局限于某些参数的数学仿真和部分半实物仿真,没有实现系统化、可视化,实时化,文章提出一种采用高层体系结构(HLA)作为分布交互的仿真体系框架,通过对水中兵器对抗系统仿真建模,解决了不同仿真应用之间的集成问题,较好地满足仿真系统的可视化、可操作性、强实时性及强交互性等要求。该仿真系统可以为水中兵器作战研究和武器装备论证提供仿真试验环境,检验装备各项战略战术指标,并为装备研制和战略战术决策提供依据,具有很高的实用价值。
The traditional simulation of civil underwater weaponry system is unsystematic, not visual and not real-time, which only includes mathematic and partly hardware-in the loop simulation. Modeling and simulation of underwater weapon countermeasure system based on high level architecture (HLA), as a distributed interactive frame, which can provide experimental environment for research of underwater weapon countermeasure and demonstration of weapon ecluipment. Strategic and strategic indexes can also be tested in this system,which can provides proofs for research and manufacture of weapon eclipments and strategic and strategic decision-making. It can solve the problem of in- tegration of different simulation applications,and is visual, operational, real-time, interactive. This simulation system has great practicality.
出处
《计算机与数字工程》
2012年第7期53-55,共3页
Computer & Digital Engineering
关键词
分布交互仿真
高层体系结构
军用仿真
distributed interactive simulation
high level architecture
military simulation