摘要
分析了OpenGL和ADO.NET的特点,提出了结合OpenGL和ADO.NET技术进行快速古建筑场景仿真实现的方法,并基于此建立了清式建筑的对象模型,开发了一种快速绘制古建筑的仿真软件.
The feature of OpenGL and ADO. NET was analyzed, and then the method of ancient building scene simulation by using OpenGL and ADO. NET was brought forward. Furthermore, object-oriented data schema of building of Qing Dynasty was established,and a fast-rendering software' of ancient buildings was designed.
出处
《鲁东大学学报(自然科学版)》
2012年第3期227-230,共4页
Journal of Ludong University:Natural Science Edition