摘要
介绍了DTM的结构、数据处理.针对坦克射击模拟器的要求,利用DTM,建立一套三维地形.以微机图形工作站为主要开发平台,建立在真实地为基础上的视景模拟逼真度得以提高.
This paper discusses the structure and data processing of Digital Terrain Models, and presents the methods to create a set of three-dimensional view scenes with the application of DTM. Tank view scenes can be displayed realistically on the microcomputer graphic workstation and the simulation effect is better.
出处
《装甲兵工程学院学报》
1998年第2期57-61,共5页
Journal of Academy of Armored Force Engineering
关键词
数字地形
视景仿真
纹理坐标
digital terrain models
view scene simulation
coordinate of texture