摘要
介绍了现有的火焰模拟算法,阐明了粒子系统在建模不规则自然景物方面的几个重要优点,并简要讨论了基于粒子系统的三维火焰模拟方法,设计了火焰模拟系统的4个功能模块,探讨了提高粒子系统实时性的方法。
This paper introduces the previous algorithms of fire simulation.It also introduces several important merits of Particle System in modeling irregular natural sceneries.Secondly,this paper discusses the method of three-dimensional fire simulation based on Particle System.It designs the functional modules of fire simulation system and divides it into four modules.In the final,on the improvement of real-time particle system approach.
出处
《电脑编程技巧与维护》
2011年第12期96-97,共2页
Computer Programming Skills & Maintenance
关键词
粒子系统
火焰模拟
渲染
纹理贴图
Particle System
Fire simulation
Render
Texture map