摘要
从大比例尺地形、动态地形、地形的快速生成、海浪及舰船(含水陆坦克)尾迹、动态特殊效果等方面分析了战场视景仿真存在的困难,并总结了目前解决这些困难所采取的技术措施。
The difficulties of battlefield visualization simulation are analyzed from large-scale terrain, dynamic terrain, ocean wave, wakes and dynamic effect and so on, and the technical measures to solve the difficulties are summarized.
出处
《系统仿真学报》
CAS
CSCD
2001年第S2期267-270,共4页
Journal of System Simulation
关键词
战场环境
视景仿真
实时性
battlefield environment
visual simulation
real time