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基于J2ME的移动网络游戏设计与实现 被引量:6

Design and realization of mobile games online based on J2ME
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摘要 基于J2ME技术,介绍了泡泡堂的游戏框架与游戏原理,采用游戏状态机、对象池、多线程、精灵、地图等技术,选取J2ME中的Midlet框架,通过程序优化及兼容性设计,开发出适用于单屏地图的移动网络游戏引擎。详细阐述了游戏菜单与游戏场景的设计,测试并分析了游戏运行性能。测试结果表明,基于Java的特性使该系统具有较高的可移植性,可在主流手机平台中正常运行。 The game principle and framework of the bubble and bubble(BnB) mobile games online are introduced,which is based on J2ME technology.The game state-machine,object pooling,multithreading,agent,game map and the Midlet framework of J2ME are opted to optimize the program design and the compatibility design,the game engine for the single-screen map is accomplished.The main menu and game screen design are detailed as well.The developed system which coded by Java has a high remigration.The main-stream mobile platform is implemented.
出处 《计算机工程与设计》 CSCD 北大核心 2010年第12期2720-2725,共6页 Computer Engineering and Design
关键词 J2ME 移动网络 泡泡堂游戏 场景设计 测试分析 Java 2 Micro Edition(J2ME) mobile network bubble and bubble(BnB) screen design analysis testing
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参考文献13

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二级参考文献8

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