摘要
针对真实训练场地数字化地形数据源不足的问题,提出了一种高效、经济的军用地图三维可视化解决方法,并基于地理坐标和纹理纹素分别设计了一种可靠的二/三维映射机制,精确实现了不同终端间的二维平面显示(PVD)与三维(3D)视景的互动映射。该方案已应用于某战术训练仿真系统的开发,精度和效益均得到了验证。
For the problem of the lacking of digitized data about real training field,putting forward an effectual and economical method which realizes three-dimension visibility based on scanning map,and designed a kind adependablely mapping mechanism based on geography coordinate or texel about plan and 3D,which accurately realize PVD mapping with 3D.The method has been applyed in some tactics training simulation system,precision and benefit were validated.
出处
《微计算机信息》
2010年第7期173-175,共3页
Control & Automation
基金
基金申请人:孙少斌
基金颁发部门:总参军训和兵种部(项目名称
基金编号不公开)
关键词
纸质地图
三维可视化
数字化
互动映射
纹素
papery map
Three-Dimensional Visualation
digitize
alternating mapping
texel