摘要
教育游戏早已问世,如何提高教育游戏的应用绩效成为当前一个重要的研究课题。本文从研究教育游戏的资源性和方法性所具有的潜力着手,根据适用对象将教育游戏分为幼小衔接型、知识学习型和能力训练型,并具体描述了三种模式的特点;然后从教育游戏的开发、教育游戏标准、教育与游戏的平衡、游戏的负面影响等方面探讨了影响教育游戏应用的绩效因素,最后总结了一些提高教育游戏应用绩效的试验性方法。
The educational game has been designed for a long time, but how to improve its performance is becoming an important research topic. This thesis discusses the educational game's potential function as resource and method for education, the models of game application in education settings can be divided into Linking Model, Learning Model and Ability-Training Model,the author besides describes characteristic of three models, and talk about the factors which affects its application, such as: game exploitation problem, the unbalance between amusement and education, standard for evaluation, recognition from educators, Side-effect in application and so an. At the premise of it, some tentative methods have been presented in order to improve its performance in application.
出处
《远程教育杂志》
CSSCI
2008年第3期71-74,共4页
Journal of Distance Education
关键词
教育游戏
应用
绩效
方法
Educational game
Application
Performance
Methods