摘要
仿真实体的多粒度表示在分布仿真环境中具有十分重要的研究意义。探讨了多分辨率建模的概念和内涵,对多分辨率模型的建模方法进行了比较分析。根据仿真任务的不同,适应不同的仿真阶段,建立了不同粒度的航空兵力模型。聚合级飞机的运动方程主要考虑质心运动的运动学方程,动力学模型采用极限参数模型实现。通过补充姿态角信息和飞机位置信息实现了解聚过程。通过航向控制、航迹迫近、位置迫近算法,实现了聚合过程。
Multi-resolution representation of simulated entities is essential to distributed simulations. The concept and methods of multi-resolution modeling were analyzed. According to the different simulation task and the different simulation phase, the aviation models with different granularity were completed. The motion equation of the aggregate planes was focused on particle kinematics equation, and dynamic equation was ultimate parameters format. The plane disaggregate process was realized by providing the attitudes and position. The plane aggregate process was realized by controlling heading, closing flight path and closing position.
出处
《系统仿真学报》
EI
CAS
CSCD
北大核心
2008年第11期2793-2796,共4页
Journal of System Simulation
关键词
多分辨率建模
计算机生成兵力
聚合集模型
聚合
解聚
multi-resolution representation
computer generated forces
aggregation model
aggregate
disaggregate