摘要
对于计算机生成兵力系统中上级指挥员决策模型的建模采用了一种基于似然比的方法 ;而对于下级指挥员的决策模型的建模采用了一种基于模糊逻辑的方法 .基于似然比的方法能够有效完成信息融合 ,从而给出合理的决策结论 .基于模糊逻辑的方法所得到的决策输出充分考虑到了指挥员个人的性格、经验以及战场的具体环境 ,并且这些决策输出将作为上级指挥员决策模型的信息来源 .
To model senior commanders' decision-making, a method based on likelihood ratio was adopted, and for junior commanders, a method based on fuzzy logic was used to model their decision-making. The method based on likelihood ratio could fuse the information from different sources so as to make a reasonable decision output. The method based on fuzzy logic could get its decision outputs from the commanders' personal characters, experience and the environment in battle field and these outputs were taken as the information sources for the senior commanders' decision-making model. The application of these methods in designing the navy force of computer generated force system shows that they are effective to model multilevel intelligent decision-making.
出处
《北京航空航天大学学报》
EI
CAS
CSCD
北大核心
2004年第7期644-647,共4页
Journal of Beijing University of Aeronautics and Astronautics