摘要
阐述了OpenGL和OpenInventor的功能和特点,使用Visual C++6.0作为编程环境, 用实例说明了使用OpenInventor的简洁高效性。在机构仿真平台中将预编译思想引入,用来精确、灵活、完整的控制仿真过程的进行。
The functions and characteristics of OpenGL and OpenInventor are expounded. We show the simpleness and efficiency of OenInventor by an example under the environment of Visual C++6.0. We alse introduce the thought of pre-compiling into the 3D simulation. In this way ,we can control the whole simulating procession accurately, flexibly and integrallty.
出处
《机械》
2004年第z1期89-91,共3页
Machinery