传统的线上教学系统在用户并发数较高的情况下,很难满足实时交互流量的高需求。为此,本文提出基于远程协议的线上交互教学系统设计。硬件设计方面,以STM32芯片作为核心处理器,基于远程会议设计交互模块,利用485转换器将各个模块与处理...传统的线上教学系统在用户并发数较高的情况下,很难满足实时交互流量的高需求。为此,本文提出基于远程协议的线上交互教学系统设计。硬件设计方面,以STM32芯片作为核心处理器,基于远程会议设计交互模块,利用485转换器将各个模块与处理器相连;软件设计方面,将描述会话协议(Session Description Protocol,SDP)和实时传输协议(Real-time Transport Protocol,RTP)应用到系统中,完成远程交互协议的设计,构建交互任务集,计算各任务置信度并排序,按照排序结果执行交互任务。实验结果表明:设计系统在用户并发数比较高的情况下,远程连接信号转换速率快,流量传输速率高,网络延迟低,整体交互实时性得到了提高。展开更多
This paper explores the problem-solving behavior of people in design activities through a protocol analysis of verbal reports on the interior work design process simulated by an interactive evolutionary computation (...This paper explores the problem-solving behavior of people in design activities through a protocol analysis of verbal reports on the interior work design process simulated by an interactive evolutionary computation (IEC). The protocol analysis method was used to explore the ways of thinking of the participants throughout the process. The analysis reveals that different parts of the interior scene have different effects on the evaluations, and people tend to use the same evaluation criteria continuously on several images. This kind of behavior is consistent with that of professional designers in past studies and is revealed applicable to nonprofessionals in the current research.展开更多
文摘传统的线上教学系统在用户并发数较高的情况下,很难满足实时交互流量的高需求。为此,本文提出基于远程协议的线上交互教学系统设计。硬件设计方面,以STM32芯片作为核心处理器,基于远程会议设计交互模块,利用485转换器将各个模块与处理器相连;软件设计方面,将描述会话协议(Session Description Protocol,SDP)和实时传输协议(Real-time Transport Protocol,RTP)应用到系统中,完成远程交互协议的设计,构建交互任务集,计算各任务置信度并排序,按照排序结果执行交互任务。实验结果表明:设计系统在用户并发数比较高的情况下,远程连接信号转换速率快,流量传输速率高,网络延迟低,整体交互实时性得到了提高。
文摘This paper explores the problem-solving behavior of people in design activities through a protocol analysis of verbal reports on the interior work design process simulated by an interactive evolutionary computation (IEC). The protocol analysis method was used to explore the ways of thinking of the participants throughout the process. The analysis reveals that different parts of the interior scene have different effects on the evaluations, and people tend to use the same evaluation criteria continuously on several images. This kind of behavior is consistent with that of professional designers in past studies and is revealed applicable to nonprofessionals in the current research.