摘要
在部分多重纳什均衡博弈问题中,通过数理推演有时无法确定纳什均衡解,托马斯·谢林提出的"聚点"理论致力于解决此类问题。博弈通常需要借助符号进行,从认知主体和情景等多个维度对博弈符号的意义和类型进行具体分析,围绕"聚点"的形成与凸显等方面来解读和描述其相关特征,不但有望拓展和深化"聚点"理论,而且有助于提高人们在认知和交际层面的符号博弈能力。
In the partial multiple Nash equilibrium game,the Nash equilibrium solution cannot always be found through mathematical deduction.Thomas C.Schelling proposed'Focal Point'theory and tried to solve such problems.Game is usually represented with symbols.Players analyze the meaning and type of symbols from multiple dimensions such as cognitive subjects and cognitive background,and try to understand the features of the'Focal Point'.Through this study we expect to improve the efficiency of finding the'Focal Point',and help to enhance people’s symbolic game ability at the cognitive and communication level.
作者
黄华新
马继伟
Huang Huaxin;Ma Jiwei(Center for the Study of Language and Cognition,Zhejiang University,Hangzhou 310028)
出处
《浙江社会科学》
CSSCI
北大核心
2019年第5期105-110,159,共7页
Zhejiang Social Sciences
基金
国家社科基金重大项目"汉语隐喻的逻辑表征与认知计算(18ZDA290)"的阶段性研究成果
关键词
符号博弈
符号三角
符号类型
聚点
认知
symbolic game
semiotic triangle
types of semiotic
focal point
cognition