期刊文献+

基于粒子系统的快速而有效的布模拟算法

A Fast and Effective Algorithm of Simulating Cloth
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摘要 该文从逼真模拟和实时性两个方面入手,通过对布匹动力学的物理模型的简化,求解微分方程,实现了基于粒子系统的快速而有效的布模拟算法,模拟了旗帜飘动,窗帘动画和桌布,悬挂布等现象。 This paper realizes a fast and effective algorithm of simulating cloth throughout simplifying the physical model of the cloth.The study is based upon realistic simulating and real-time rendering.And the paper simulates some phenomena about cloth such as flag flapping,curtain animation,table cloth and hanging cloth.
出处 《计算机工程与应用》 CSCD 北大核心 2003年第35期66-70,共5页 Computer Engineering and Applications
关键词 布匹的逼真模拟 实时性 碰撞检测 碰撞校正 Realistic simulating,Real-time ,Collision detecting,Collision correcting
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参考文献3

  • 1[1]B Eberhardt,A Weber,W Strasser. A fast,flexible,particle-system model for cloth draping[J].IEEE Computer Graphics and Applications,1996; 16:52~59 被引量:1
  • 2[2]David Baraff,Andrew Witkin. Large Steps in Cloth Simulation[C].In:SIGRAPH98, Orlando, 1998:19~24 被引量:1
  • 3[3]D Terzopoulos,J C Platt,A H Barr. Elastically deformable models[C].In: Computer Graphics proc SIGGRAPH, 1987; 21: 205~214 被引量:1

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