摘要
骨架是目标表示的一种重要方式.提出了一种基于区域标记直接从灰度图像中提取的骨架的新算法.算法对脊点概念作了补充撰述,组合利用了目标的轮廓与区域信息,采用了层次化的处理策略,适用于稳健地提取规则和不规则目标完整的多尺度骨架.所提取的骨架彼此连通、单像素宽并与原始图像拓扑一致.将算法应用于实际图像,检测到了与人视觉感知相一致的目标骨架.
Skeleton is an important representation of objects. In this paper, an approach of extracting the skeleton based on the regions labeled from a gray image is developed. It specifies the complementary definitions of the ridge points, utilizes both contour and region information of an object, and uses hierarchical processing strategy. The multi-scale skeleton of an object can be robustly extracted, which is suitable for both regular and irregular objects. It is connected and single-pixel wide, and keeps the topological properties of the original object image. This approach is applied to real images, and the skeletons detected are consistent with visual apperception.
出处
《软件学报》
EI
CSCD
北大核心
2003年第5期925-929,共5页
Journal of Software