期刊文献+

基于Bentley ContextCapture和Blender的文物三维重建与模型应用方案

Artifact 3D Reconstruction Based on Bentley ContextCapture and Blender Software and Model Use Cases
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摘要 与其他主流三维重建软件相比,Bentley ContextCapture可在耗时相近的条件下,生成尺寸更准确、细节更丰富的文物三维模型。Blender作为三维图形图像软件领域中的后起之秀,具有开源免费、体量小巧、容易掌握等优势。利用以上两款软件的基本功能,以山西陶寺北两周墓地出土的一件铜鼎为例,系统介绍了一套文物三维模型重建与模型数据应用的工作方案,着重说明了获取文物数字三维模型、渲染文物正投影前视图及半剖面图、烘焙分段纹饰展开图、虚拟摄影、数字拓本的操作流程和注意事项,以期为考古资料整理工作引入新的数字化方法,提高工作质量和效率。 Compared to other mainstream 3D reconstruction software,Bentley ContextCapture can generate more accurate dimensions and richer details of artifact 3D models under similar time-consuming conditions.Blender,as a rising star in the field of 3D graphics software,has advantages such as being open-source,free,compact in size,and easy to master.Utilizing the basic functions of these two software packages,this paper systematically introduces a set of work plans for the reconstruction and application of 3D models of artifacts using a bronze tripod unearthed from the Western and Eastern Zhou Taosibei cemetery in Shanxi as an example.It emphasizes the procedures and precautions for 3D reconstruction,rendering orthophotos of front view and cross-sectional view of artifacts,baking segmented decorative patterns,simulating photos,and digitizing rubbings.The aim is to introduce new digital methods to archaeological data compilation work,thereby enhancing work quality and efficiency.
作者 祁冰 崔俊俊 Qi Bing;Cui Junjun
出处 《考古学集刊》 2024年第1期182-195,共14页 Archaeological Collectanea
关键词 文物三维重建 考古绘图 ContextCapture Blender Artifact 3D Reconstruction Archaeological Drawing ContextCapture Blender
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