摘要
虚拟现实应用体验过程中,来自真实物理环境的刺激会造成虚拟现实“分心”现象。在目前研究中,主要使用外部传感器映射物理环境来减少“分心”现象的发生,但这种方式无法减少其他外部用户对体验者造成的影响。围绕在虚拟现实环境中添加叙事化形象映射外部用户,减少“分心”现象的发生的研究较少。本文选择了原始场景、添加了非叙事化形象的场景、添加了叙事化形象的场景这三种环境,形成对比实验,探究减少虚拟现实“分心”现象的方法,提升虚拟现实沉浸感。研究表明,添加叙事化形象能够有效减少“分心”现象的发生。
During the experience of virtual reality applications,stimuli from the real physical environment can cause the virtual reality“distraction”phenomenon.In current research,external sensors are mainly used to map the physical environment to reduce the occurrence of the“distraction”phenomenon,but this approach cannot reduce the impact of other external users on the experiencer.Less research has been done on adding narrative images to virtual reality environments to map external users and reduce the occurrence of“distraction”.In this paper,we selected three environments:the original scene,the scene with added non-narrativized images,and the scene with added narrativized images,to form a comparative experiment and explore the methods to reduce the“distraction”phenomenon of virtual reality and enhance the sense of immersion in virtual reality.The study shows that the addition of narrativized images can effectively reduce the occurrence of the“distraction”phenomenon.
作者
岳学行
程明智
张添硕
焦钰婕
鲁伟丹
刘龙
YUE Xuehang;CHENG Mingzhi;ZHANG Tianshuo;JIAO Yujie;LU Weidan;LIU Long(School of New Media,Beijing Institute of Graphic Communication,Beijing 102600,China;Hebei Oriental University,Langfang 065001,China)
出处
《北京印刷学院学报》
2024年第3期56-60,共5页
Journal of Beijing Institute of Graphic Communication
基金
北京市自然科学基金(1212010)
北京市社会科学基金项目(21XCC011)
北京印刷学院重点项目(27170121001/015、22150121035/001、20190123106、22150223062)研究成果。
关键词
虚拟现实技术
沉浸感
分心现象
叙事化形象
virtual reality technology
immersion
distraction
narrativized figure