摘要
本文根据创作团队的要求,对声音现场呈现方面进行艺术加工和创作;在打破剧场常规镜框式舞台上下观演关系的演出中,用多点布置音箱的方式重构声场,实现声音的540°全方位覆盖;依靠强大的数字音频处理服务器,通过基于音频轨道和基于对象2种处理方式,实现声音在方向、响度、音色等方面的动态变化,给观众以身临其境的沉浸式观演感受。
To meet the requirements of the production team,the artistic process and creation of the live presentation of the sound,as well as the reconstruction of the sound field by means of multi-point arrangement of speakers in performances that break the normal proscenium of the theatre,to achieve 540°full coverage of sound,relying on a powerful digital audio processing server,through audio-based track and object-based two processing methods,to realize the dynamic change of sound in direction,loudness and timbre,the audience can experience the immersive performance.
作者
黄德聪
王芳
裴楠
江腾皓
Huang Decong;Wang Fang;Pei Nan;Jiang Tenghao(Zhejiang Vocational Academy of Art,Hangzhou 310053,China)
出处
《科技通报》
2024年第1期32-36,共5页
Bulletin of Science and Technology
基金
浙江艺术职业学院2021年青年教师科研团队培育项目研究成果(QNTD20210006)。
关键词
声场
多声道环绕
音效
基于轨道
基于对象
sound field
multi-channel surround
sound effect
track-based
object-based