期刊文献+

STEAM教育与创客教育的异同辨析及优化整合

Comparison and Optimization of STEAM Education and Maker Education
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摘要 STEAM教育与创客教育都属于跨学科融合的教学模式,二者在强调多学科整合、“做中学”、培养学生综合素养这三个特点上相同,但在核心任务、目标导向、师生关系这三个方面上又存在差异。帮助一线教师厘清STEAM教育与创客教育的特点,进行两者的异同辨析,并进一步提出这两种模式的优化整合策略,对培养创新人才和复合人才具有重要作用。 STEAM education and Maker education both belong to the teaching mode of interdisciplinary integration. They share the same characteristics of emphasizing multi-disciplinary integration, "learning by doing" and cultivating students’ comprehensive quality, but differ from each other in core tasks, target orientation and teacher-student relationship. It helps front-line teachers to clarify the characteristics of STEAM education and Maker education, distinguishes the similarities and differences between them, and further puts forward the optimization and integration strategy of the two modes, which plays an important role in cultivating innovative talents and composite talents.
作者 赵荣坤 ZHAO Rong-kun(Chongqing Normal University,Chongqing 401331)
机构地区 重庆师范大学
出处 《电脑与电信》 2022年第5期25-28,共4页 Computer & Telecommunication
基金 重庆师范大学校级基金项目“成渝地区城市关联网络特征及其经济效应研究”,项目编号:21XWB037。
关键词 STEAM教育 创客教育 整合 STEAM education Maker education integration
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