摘要
针对目前通信电子战行动选择干扰样式时存在的指标体系建立不完善、干扰决策缺乏动态性等问题,提出了通信电子战干扰样式选择的博弈决策模型。该模型充分考虑战术措施、运用策略和对手进攻策略等动态因素,确定了系统指标体系,运用改进的AHP熵权法求解了指标体系权重,并针对不同性质的指标使用不同的聚合算子进行指标融合,得到了通信电子战作战效果的效用函数,从而将通信电子战干扰抗干扰样式的对抗抽象为不完全信息的动态博弈。仿真实验表明,模型中的综合效用函数比仅用误码率作为效用函数更加合理,模型具有很强的实用性和可操作性。
Aiming at the problems of imperfect index system and lack of dynamic interference decision of the communication electronic jamming pattern selection at present,a game decision model was proposed.The dynamic factors,such as tactical measures,application strategies and opponent's attack strategies,were fully considered in this model,and the index system of the system was determined.The weight of the index system was calculated by the improved AHP-entropy weight method.According to the different attributes of the index,different aggregation operators were used to fuse the index,and the operational effectiveness utility function of communication electronic warfare was obtained.Thus the communication electronic warfare interference-anti-interference style confrontation was abstract as a dynamic game with incomplete information.The simulation results showed that the comprehensive utility function in the model proposed in this paper was more reasonable than only using bit error rate as utility function,and had stronger practicability and maneuverability.
作者
赵禄达
王斌
侯嵬
ZHAO Luda;WANG Bin;HOU Wei(Institute of Electronic Countermeasure, National University of Defense Technology, Hefei,230037, China;The Third Interdisciplinary Center of National University of Defense Technology, Hefei 230037, China)
出处
《探测与控制学报》
CSCD
北大核心
2021年第4期71-80,共10页
Journal of Detection & Control
基金
湖南省研究生科研创新项目资助(CX20200029)
全军军事类研究生资助项目(KY20B011)。
关键词
通信电子战
干扰样式
AHP熵权法
博弈论
communications electronic warfare
jamming patterns
AHP-entropy weight method
game theory