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冰雪运动主题网络游戏临时用户模型研究

Temporary User Model of Snow Sports Online Games
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摘要 目的从用户体验角度出发,总结出针对冰雪运动主题网络游戏的临时用户模型,理论上为后续冰雪运动主题网络游戏设计研究提供研究思路与方法,实践上通过建立临时用户模型快速了解用户需求,增强网络游戏产品的更新迭代、满足用户多感官体验的需求。方法根据Alan Cooper提出的临时用户模型理论,对冰雪运动主题游戏用户进行划分,通过挑选出用户研究相关因子等建立临时用户模型。结论建立3个冰雪运动主题网络游戏临时用户模型,并结合相关主题的冰雪运动游戏进行测试及访谈,验证临时冰雪运动主题网络游戏临时用户模型,提出相关应对建议。通过总结冰雪运动主题网络游戏设计中临时用户模型的研究方法提出相关对策,为后续的虚拟冰雪游戏设计提供思路。 The work aims to summarize the temporary user model for online games of snow sports,theoretically provide research ideas and methods for the follow-up design research of these online games,and quickly understand the users'needs,enhance the update and iteration of online game products and satisfy users'needs for multi-sensory experience through the establishment of temporary user model in practice,from the perspective of user experience.According to the temporary user model theory proposed by Alan Cooper,the users of snow sports games were divided and the temporary user model was established by selecting relevant factors for user research.Three temporary user models for online games of snow sports are established,and the test and interview are conducted in combination with the snow sports games of related themes to verify the temporary user models of online games of snow sports and put forward relevant suggestions.Relevant countermeasures are put forward by summarizing the research method for temporary user model in the design of snow sports online games,which provides ideas for the design of follow-up virtual snow games.
作者 朱冉 ZHU Ran(Harbin University of Commerce,Harbin 150028,China)
机构地区 哈尔滨商业大学
出处 《包装工程》 CAS 北大核心 2019年第24期278-281,291,共5页 Packaging Engineering
基金 黑龙江省哲学社会科学研究规划年度项目《基于用户体验的冰雪旅游纪念品开发研究》阶段性研究成果(17YSE380)
关键词 用户体验 临时用户模型 冰雪运动 网络游戏 user experience temporary user model snow sports online games
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