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古建筑物虚拟现实漫游的实现——以合肥财经职业学院“六尺巷”为例 被引量:2

Realization of Virtual Reality Roaming in Ancient Buildings:Taking the "Six-foot Lane" of Hefei College of Finance and Economics as an Example
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摘要 近几年来,虚拟现实设备与技术得到了迅猛发展,与之形成鲜明对比的是古建筑落后的保护方式。本文以合肥财经职业学院“六尺巷”为研究对象,将通过三维激光扫描技术对其进行点云获取、数据处理、三维模型重建和模型纹理映射,完成六尺巷逼真模型的创建。在此基础上,选用基于HTC VIVE的虚拟现实系统开发和Unity 3d跨平台开发引擎,并完成了“六尺巷”虚拟现实漫游系统的设计与构建。本文将沉浸式虚拟现实技术应用到六尺巷展示中,丰富了当前古建筑物保护手段,具有较强的现实意义。 In recent years,virtual reality devices and technologies have developed rapidly,in stark contrast to the backward protection of ancient buildings.This paper takes"Six-foot Lane"of Hefei College of Finance and Economics as the research object,and will carry out point cloud acquisition,data processing,3D model reconstruction and model texture mapping through 3D laser scanning technology to complete the creation of the"Six-foot Lane"realistic model.On this basis,the HTC VIVE-based virtual reality system development and Unity 3d cross-platform development engine were selected,and the design and construction of the“Six-foot Lane”virtual reality roaming system was completed.This paper applies immersive virtual reality technology to the display of"Six-foot Lane",which enriches the current ancient building protection means and has strong practical significance.
作者 杨晓玉 卢晓攀 王彦君 YANG Xiao-yu;LU Xiao-pan;WANG Yan-jun(Hefei College of Finance and Economics,Hefei 231200,China)
出处 《价值工程》 2019年第34期174-175,共2页 Value Engineering
基金 安徽高校自然科学研究项目(KJ2018A0929)
关键词 虚拟现实 古迹 漫游 virtual reality monuments roaming
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