摘要
潜艇作战仿真是一项复杂的仿真活动,其行为模型的质量决定着系统的成败。针对其开发过程中所面临的互操作难、可重用性不强等现实问题,通过特征分析,建立了研究潜艇兵力行为仿真元模型的服务、功能、行为等三个层次的需求规约。基于MOF扩展对潜艇兵力实体行为模型进行抽象研究,构建了潜艇兵力行为仿真元模型,并以元模型作为输入建立了潜艇兵力行为建模工具BSMLEditor。既解决了潜艇作战过程描述的规范化问题,又实现了潜艇兵力行为模型的可重用。
The submarine warfare simulation is a complex activity. The quality of the behavior models determines the success or failure of the simulation system. Aiming at the interoperability and reusability exiting in the process of behavior modeling, the feature models were built up based on feature analyses, which include service, function, and behavior analysis. Then, the abstract method of submarine behavior model was researched, and it’s metamodel was constructed by extending MOF. Finally, the Behavior Simulation Modeling Language ( BSMLEditor) was developed. Practice shows that, it can solve the problems of the normative description and the model reusability of submarine behavior simulation.
作者
卫翔
陆铭华
薛昌友
WEI Xiang;LU Ming-hua;XUE Chang-you(Navy Submarine Academy, Qingdao Shandong 266199, China)
出处
《计算机仿真》
北大核心
2019年第8期358-362,共5页
Computer Simulation
关键词
潜艇
行为
仿真
元模型
模型复用
Submarine
Behavior
Simulation
Metamodel
Model Reuse